x360a writes: "WET was the latest in a long line of the victims from the Activision and Blizzard merge saga to find a home with another publisher. Bethesda took the honours this time as they looked to add a new dimension to their catalogue and obviously saw the acrobatic shooter and over-the-top action game as a perfect fit. The A2M developed title tells the story of Rubi, a wetwork assassin (thus the name of the game) who doesn't mind getting her hands dirty, and follows her in a long line of lavish, over-the-top, movie inspired action sequences.
It's clear after spending more than two minutes alone with the title that A2M are big movie fans. You'll see inspiration from a number of films ringing throughout the title, whether it's the Crazy 88 sequence from Kill Bill, or the freeway car chase from the Matrix Reloaded. WET certainly doesn't hold back and offers you plenty of variation which was blatantly clear from the opening chapters..."
With over 5144 games on the PS3, it is easy to miss out on some great games. Here are some of the best unknown games on the PS3.
I remember Stranglehold! One of the first DLC packs of its time. A bit expensive, but cheap by today’s standards.
Another PS3 hidden gems list, and yet again Time Crisis 4 and Time Crisis Razin' Storm get snubbed. Such fun games, that shouldn't be forgotten. If only we got a home port of Time Crisis 5: Mastermind Edition.
WET is something I wish they'd remake, they had so many great ideas but not all of them were executed properly
It had a lot of potential
Also Wanted Weapons of Fate is another game that had some new fun gameplay ideas.
Nick writes: "WET was a pretty cool experimental project; a mixture of Stranglehold and Max Payne with a bullet-time mechanic and 70’s china-town movie style."
There were a number of cult classics that didn't sell like gangbusters, but still worked their way into gamers' hearts. Here's WWG list of nine great titles that deserve a second chance on newer consoles
I'll point out that these games are all from the X360/PS3 era - they've already had HD releases when they first came out. Split/Second and Blur - with the crazy vehicle physics capable today, why would we not want sequels to them?
The other games, all a matter of opinion of course, but... thank you for your ads between every single game. /s
Dafuq kinda title is that? These games were already released on HD consoles though...