90°

Mid-range GeForce 8000-series Launch Dates, Prices

From the article:

"Earlier this week review publications received their test kits for the GeForce 8300 through 8600. The bulk of these cards, the GeForce 8500 GT, GeForce 8600 GT and GeForce 8600 GTS will launch on April 17, with the GeForce 8300 GS and GeForce 8400 GS following soon after..."

(Please click the source link for the complete article.)

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dailytech.com
Torch6650d ago

By the looks of it, it's gonna be the 8600 GTS for me.

Now how 'bout some DX10-based content to justify that arguably expensive and redundant new Vista operatings system, eh?

Mmmmm....Aero glass...

Rooted_Dust6650d ago

I think I'm going to hold out for the ATI R600, to at least see how they stack up. I've not been very impressed with Nvidia lately. They still don't have the Vista drivers worked out properly. I still can't use both GPU's on my 7950.

mc6650d ago

the midrange r600 cards look more promissing. performance of the 8600 gts appears to be pretty average.

Torch6650d ago

...and I'll definitely take both your advice to heart and wait for all the alternatives to become available.

Nonetheless, the two-hundred-dollar area appears to be my sweet spot...unless I decide to get back into 3D modelling/animation (been really, really getting the itch, lately.) Then I'll definitely move my price point up a notch (or two.)

highps36650d ago

8600 is so average they just got the CORE to 1ghz with air overclocking...

Average huh?

SuperSaiyan46650d ago

That those weaker ones because they only have max 256mb of ram, the 360 GPU offers nearly all the features of the FULL 8 series only it doesnt have 768mb of ram and isnt FULL DX10 other than that you got a next gen GPU right there in the 360.

Torch6650d ago (Edited 6650d ago )

are ultimately two different animals...although they share much of the same guts.

And if DX10 delivers as publicised, you're gonna be seeing graphics at a whole new level (it's a big "IF", mind you.) For the life of me, I'm unable to find the issue number, but about five or six months ago, Maximum PC magazine published an issue bearing an attractive female model on the cover...only by reading the fine print did I learn that she was CGI. I never seen anything like it, to be honest: perfect skin tones, excellent bump mapping and ultra-detailed texture maps...It was still hard to believe she wasn't real. Anyway, the kicker is that not only was the ultra-realistic image CGI, but the magazine claims that the model was renderable and animatable AT 60 FPS, specifically because of DirectX 10, they claim.

I've personally been a fan and subscriber of Maximum PC for a few years now, and they appear to come across as quite reputable. I can't help but remain skeptical until I see that model and DX10 in action with my own eyes. But if there's any truth to its claimed potential...the PC's gonna be absolutely mind-blowing.

mc6650d ago

but the 360 has to share its ram with the cpu. pc does not.

zonetrooper56650d ago

I still can't be asked with Vista and DirectX10, can't wait for my Geforce 7950GT OC 512mb PCI-E card which is coming this Thursday its gonna be great.

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50°

Dune: Awakening - 1,000,000 Players Awakened

Funcom: "Greetings Sleepers,

Dune: Awakening launched June 10th and 1,000,000 players have awakened! It’s now Funcom’s fastest selling game ever. To put it into perspective, it took Conan Exiles one year to reach this number. We’re truly humbled and thankful for this reception."

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store.steampowered.com
lukasmain3h ago

Well done. No doubt the game will get better over time as well.

120°

PSVR 2's Tipping Point: Will There be a PSVR 3?

The PSVR 2 is a fantastic piece of kit, held back by a lack of software support. With this in mind, will we ever see a PSVR 3?

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xrsource.net
Jingsing14h ago(Edited 14h ago)

PSVR1 sold around 10 million and PSVR2 sold around 1 million. I don't see any logical room for a PSVR3 unless they have something special. PSVR was basically PS Move for Sony, hedging their bets just in case VR was a mass market product, but it clearly wasn't. With news of Quest 3/s sales faltering badly and question marks over there even being a Quest 4 I highly doubt a PSVR3 is even being considered.

kevco3313h ago

The question marks over the Quest 4 are 'when', not 'if'. Meta's new approach is smart glasses, putting a longer divide between Quest iterations. This is a good move, in my opinion. It will lead to eventual convergence of AR and VR.

lukasmain3h ago

It will be a big market as soon as they can have a completely wireless setup. When they can do that, it will be much better.

thorstein2h ago

PSVR2 sold 600,000 units in its first six weeks. It continues to be updated and supported. Latest update was this week.

Profchaos2h ago

From what I recall psvr2 was at around 4 million shortly after launch

Yesyes1h ago

Yeah no chance. Loved PSVR1 but not much to play on VR2. I’m only keeping it in the extremely faint hope that Half Life Alyx is announced.

crazyCoconuts1h ago

Not sure about the numbers, but I'm sure they're not stellar.
And with Yoshida's parting comments on how the entrenched leaders view PSVR it would be a big surprise if they were planning on another iteration next gen. Such a shame- I feel like they lost that innovative spirit

+ Show (3) more repliesLast reply 1h ago
GotGame81811h ago

I doubt it, and PS2 VR is so good, I hope Sony continues to develop for it on PS6. Why not. They can expand the install base over this Gen into next.

Neonridr8h ago(Edited 8h ago)

given how quickly Sony themselves abandoned support for the headset, I don't see them taking another crack anytime in the near future. PSVR2 was so much more technically sound and delivered a much better experience over the previous model, but I think VR is losing its steam and many people were turned off from the first headset after it delivered somewhat underwhelming experiences due to the limitations of the original device.

I love VR and will continue to support it, but I'd be surprised to see a PSVR3 anytime soon.

lukasmain3h ago

VR needs to be completely wireless and a super easy plug and play. When they can do that, it will be a lot more successful.

darthv722h ago

IF there is to be a VR3, it needs to address the biggest missed opportunity that Sony is guilty of with VR2. that is it needs to support ALL of their VR titles, no matter what. The lack of full VR1 support for VR2 cannot be under stated. And even in the face of declining VR2 sales... Sony STILL has not taken the opportunity to address this omission.

I'd definitely get a VR3 if it supported not only its own but all of their previous works as well. Wireless certainly would be welcome reason as well.

Profchaos2h ago

Im a psvr2 owner I love it but I wouldn't buy a psvr 3 unless Sony made a real commitment to supporting it via games

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60°
9.0

Teenage Mutant Ninja Turtles: Splintered Fate Co-op Review [Co-Optimus]

"A few years ago, a mobile game developer called Super Evil Megacorp had the brilliant idea of making a TMNT roguelike. After first releasing it on Apple Arcade, they wisely recognized the game’s potential on other platforms. TMNT: Splintered Fate has slowly but surely come to all major platforms, finally arriving on Xbox today. Not only is Splintered Fate a fine roguelike and co-op game, but it’s also one of the best TMNT games ever made," says Co-Optimus.

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co-optimus.com