Ars writes: "Damnation must have been one of those games that looked great on paper, mainly because no one would actually want to make something this rotten. Somewhere during its execution something went terribly, terribly wrong. A steampunk action/platformer set in an alternate United States where the Civil War still hasn't ended certainly sounds exciting, but the problem is that Blue Omega Entertainment released a game that not only fails to take advantage of such a unique premise, but it's also ugly, marred with poor design decisions, and rather broken in certain areas."
We don’t finish it, but we’re finished with it.
We feel pretty damned in this steampunk shooter.
This Week on Digital Fiasco: Gearing up for PSX 2016, Duke Nukem (Who wants some?), Nintendo quashes VGA nominations for fan games, Square-Enix hates sharing. Also we take No Man’s Sky down to the Foundation, and talk about the new 1.1 patch and the end of Sean Murray’s long silence, but first, we discuss being buried under our backlogs on Black Friday. All of that and more on this episode of Digital Fiasco.