Net Devil and Codemasters are teaming up for a new MMO set in space with Jumpgate: Evolution. The MMO genre is tough enough to break into, especially as there is already a popular game with a similar premise, so how does Jumpgate plan to be different? Instead of using timer-based abilities, the combat system is all twitch-based. This makes battles more focused on player skill rather than gear, although gear, in the form of ships and weaponry, will still play a part in player's power and abilities. Players can switch between roles by changing their ship type, for example switching from a quick, powerful fighter to a slower, tougher mining vessel.