VM writes: "From a purely visual perspective Flock! looks really nice, with a level of presentation that we don't often see in download-only titles. There are even some well implemented physics, with many items in the levels able to be battered with the cows or moved with your tractor beam. Sadly the music does grate way before the end arrives and your animals seem incapable of moving past fences that have been knocked over – something that is initially an irksome quirk, but soon becomes one of the biggest fun-destroyers in the game."
VGChartz's Lee Mehr: "It's fitting that Flock wants to treat players like its plethora of creatures: softly wooing you to stay as long as you wish. Sure, it still utilizes basic design principles: the wonder of what's hiding beneath the clouds, frilly cosmetics to alter your style, and an engaging collect-a-thon system wedded to the main objective; however, you never feel confined by them. That description may seem too abstract and imperceptible in writing, but that warmth within its design is immediately felt with a controller in hand. Sometimes that relaxed vibe could've been more substantive in its quest structure, but leaning too far would've diminished its unique identity. For whatever creative or technical missteps, virtually anyone who Flock Tuahs Richard Hogg & Hollow Ponds' latest is sure to enjoy it."
Flock is the latest game from Hollow Ponds and Richard Hogg. Nurture and guide your own flock of adorable flying creatures.
Review - Consider Flock like the finest of fine wines: enjoyed best with a group of friends having a chat, taken at your own pace, not rushed