Sam Hansen: "It took us three days, but we finally found a hole in the line snaking around The Legend of Zelda: Spirit Tracks! After many failed attempts to score a playthough of the demo, at the top of Thursday's hour, we finally did it! Nintendo's setup was sporting three different modes (Dungeon, Boss, and Train), all of which I got to play given the surprising lack of people around the booth at the time. Hooray for people being elsewhere! Fans of Phantom Hourglass should surely be pleased, because this next DS iteration is looking to be more of the same. You know, plus trains."