1UP: WireWay Preview

Players control a tiny alien -- or rather, they control the world around the tiny alien in an effort to fling it toward the exit of several dozen stages. When on the ground, the creature scampers along in a straight line and you can only make it jump by tapping it. Once in the air, though, it will grasp any of the elastic bars it encounters and clutch it tightly until you send it flying by dragging the band with the stylus and releasing, catapult style. The difficulty ramps up quickly when more complex stage layouts begin to appear and various monsters stomp around the stage.

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