Dynamic Game Audio Ambience: Bringing Prototype's New York City to Life

In a fascinating, in-depth audio article, Radical's Morgan explains the detail that went into creating the complex ambient sound for the troubled cityscape in action game Prototype.

Prototype is a third-person, original property developed by Radical Entertainment and published by Activision Blizzard. It is an intense, open-world, free-roaming, action adventure game set in a version of New York City that gradually descends into a virtual hell by way of an outbreak of a deadly viral infection.

The game features action driven by a three-way war among the main player character, Alex Mercer; the military, trying to squash the outbreak; and a growing force of infected people and creatures.

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