GameZone Preview: Dark Void

At last year's E3, you couldn't stop by Capcom's booth without being consumed by Resident Evil 5, Street Fighter IV and a duo of Bionic Commando games. They were the leaders, no question. But behind those kiosks (and arcade cabinets, in the case of SFIV) was a hugely promising – and completely unexpected – third-person shooter that could be the start of a new franchise: Dark Void. Developed with a mix of traditional over-the-shoulder gunplay, duck-and-cover maneuvers and a set of aerial moves that are unlike anything competing shooters have attempted, Dark Void was a surprise showstopper.

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