GamePlanet: The Saboteur Hands-On

The game set in Nazi-occupied Paris offers gamers a real treat, a sandbox environment in which to cause havoc. According to lead designer Tom French, the team developing the game went at it with a 'quiet in, loud out' ethos. This mechanic allows players to satisfy two inherently different play styles, stealth sneakery and the all-guns-blazing approach. Sneak up and break an enemies' neck, steal his uniform and infiltrate? Or use a rocket-launcher to demolish a blimp? It's up to you.

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