"Going into my hands on demo for WET, I was a little apprehensive. When the game was first announced over two years ago, it was looked at as a rather generic shooter with nothing helping the game stand out in any way. Along the way, A2M had to deal with their publisher, Sierra, dropping them after the Activision purchase. But, WET has come out of her seclusion, with a new style, and a new publisher, Bethesda. We sat down with Ash Ismail, Lead Game Designer on WET, who gave us a four stage playthrough of all the different aspects of the game."