Steam has discounted a trio of Ubisoft titles taking 50% off Assassin's Creed, Tom Clancy's Splinter Cell, and Splinter Cell Double Agent through June 5th.
Salman from Tech4Gamers writes "If Ubisoft plays its cards right, the Assassin's Creed remakes could achieve what Resident Evil 2 Remake did for Capcom."
You believe something good would come from Ubisoft? Did you sleep the last 10-15 years?
The only time they should be remaking the first game is when they are ready to reboot the series after a long break and want to get back to their roots. Start a new re-freshed timeline which they've convoluted.
Though capcom has had sales for there re games lets not all forget the huge elephant in the room which is mod support.
The first resident evil remake was made by fans taken down by capcom then they stamped there logo on it after that mods came in made the replay factor way better than the original.
But when they made them all in house then came the cuts for the modern audience followed by re4 mt's then they went after the modders even in really old titles trying there best to crush mod support. Then you got the horrible drm crap pc port of village and that dumpster fire online re game.
So capcom has made money on remakes but after awhile there shine is not so bright
I hope ubisoft does not copy capcom as they would turn that dial from a 8 to a 11 add in there own mt's to older titles with time savers live service bs or worse black flag with stamina meter's.
Salman From Tech4Gamers writes "Once a big deal in gaming, stealth gaming, all about sneaking around, planning, and staying cool under pressure, seems to have faded away."
"The decline of the stealth genre can be traced back to several factors. One big problem is that many games today sacrifice stealth for more action-packed scenes.
Even titles labelled as “stealth” often turn into loud shootouts soon after starting. The emphasis has shifted from sneaky strategies to just charging in and shooting, with stealth almost forgotten."
And that's what disappointed me the most about MGS4. While still a good game, it largely abandoned it's stealth roots that made the series so compelling. Since, I've gotten my stealth fix from the likes of TLOU, Hitman, and less popular tiles like Shadow Tactics.
Interesting, I would however add that I think part of the decline in interest in many recent stealth games, Assassin’s Creed as a prime example, has been that instead of the stealth play being the fun, it’s been RPG’d as a character choice akin to playing as a mage or a thief with all the same drawbacks and things which turns many players away (upgrade grinding, obscure overly complex skill and equipment upgrade trees). One thing about MGS, Splinter Cell, early Hitman and early Assassin's Creed etc was that they were games you picked up and played with the game the feature, not supplemental to homework hidden in the pause menu.
The novelty has worn off for 'pure' stealth games. They are too tedious. I personally like a good mix.
Guillemot discusses his vision for Ubisoft’s upcoming slate, the future of the Assassin’s Creed franchise, the good and bad of the games industry, and more.
Can’t imagine someone whose opinion I care to hear less. Unless it’s a “AAAA” interview, then that changes everything. /s
Damn I know we gone be waiting a while for those remakes, 😫 the classic ac games deserve, it would be dope if more devs did this, get the remembered gems closer to a technical level they pictured back then
Oooh nice :)