OXM Preview: The Saboteur

OXM writes: "If you caught wind of The Saboteur when it was first unveiled, you probably remember it as "that black-and-white World War II game." At first blush, it's sort of an odd concept, and Pandemic lead designer Tom French admits that "a lot of people rolled their eyes" when the game was first pitched internally. It's been kept under lock and key for the past two years, but when we recently checked it out, all that quiet alone time seems to be paying off with the kind of promising sandbox play that made Pandemic's Mercenaries such a hit."

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