Game Developers' Salaries Fall (Slightly)

Game Developer magazine has revealed that $73,316 was the average American games industry salary for 2006, slightly down on 2005's $75,039.

Here's a highlight of some of the more popular game development jobs:

Programmers - $80,886
Artists - $65,107
Designers - $61,538

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Neutral Gamer4279d ago (Edited 4279d ago )

Looks like if you wanna earn the big bucks you gotta be a programmer.

To all those people who laughed at us for learning about "ints" and "bools", "pointers" and "heaps" in our spare time ... who's laughing now, hey, who's laughing now!


The games industry is now big and in the mainstream. Move aside. The time of the geeks is here. :p

UrbanJabroni4279d ago

Producer (me), Project Manager or director are also chart toppers. But at the end of the day, no matter what your position, a C.S. degree will make it a) easier to get hired in games and b) easier to get a higher salary whether you program or not.

The other point of note is to remember that games are still 20% less salary and 40% more work than a standard tech industry job. But at the end of the day, knowing that you are making games and not a database system for capacitors or whatnot is pretty damn rewarding.

Final note to all the prospective game employees out do NOT play games at work. My division has pretty much a zero tolerance policy when it comes to gaming at the office. If you are a tester, sure, you'll play games. The rest of us don't get to. :(

BIadestarX4278d ago

That sucks. Game programming is probably the most difficult form of programming there is. You are required to be know pretty much everything that programmers working in other industry know plus physics, work with game engines, be very familiar with the hardware and it's limitations. You can make at least $90,000/year working with and SQL Server. No wonder they are saying that talent is hard to find. They need to do better than that.

Neutral Gamer4278d ago

Agreed mate. You can earn more by getting a more "boring" office type programming job. But like UrbanJabroni said, you do get a more rewarding experience because you know you're writing or taking part in writing a game.

It sucks that game programmers get paid less than other industry programmers and that you have to know more but hopefully as the game industry gets bigger (and it is getting bigger) and further crowds out the film and music industries game programmers will start to get paid accordingly.

Here's hoping! :)