TGH writes:
"Sega recently blew through NYC to show off "The Conduit" one last time before the game hits stores on June 23rd. This time around we got a chance to take a look at the game's mulitplayer, and see what kind of experience "The Conduit" is going to be when you take it online. As a follow up to our Comic Con interview, High Voltage Software's Chief Creative Officer, Eric Nofsinger, tells Unit about how far the game has come, what we can from future High Voltage games, and why "The Conduit" is going to do better than "MadWorld."
There’s a consensus about Splatoon 1 that cannot be disputed: motion controls are the way to play. The Wii U Gamepad had its many problems on the system as a whole, but along with the way in which the touch screen was implemented in the first game like I mentioned in my last piece, using the Gamepad’s gyroscope was deemed a superior way to play compared to traditional joystick control.
Rustyshell.com: The Conduit strived to be the quality FPS experience Wii owners were missing out on, with quality graphics and a robust online multiplayer component.
Hardcore Gamer: The Conduit was an interesting first-person shooter that sneaked its way onto the Wii amid a deluge of shovelware and "family" games.
yes that needs to be a fact..loving high voltage..although people should buy madworld too...but with shortage of money out there definetly support high voltage and the conduit
Sweet interview, if only Hiphopgamer could be that classy?
This is going to be a very fun year!