Best Of GamerBytes: Rainbow Spew

Gamasutra: This week's highlights include an interview with Capybara Games about their recently announced title Critter Crunch for the PS3's PlayStation Network. We discuss what it's like going from cellphone game development to the PS3 hardware, as well as the new improvements they've made to this addictive puzzle game that was previously an IGF Mobile winner on cellphones.

Also this week -- our analysis for the Xbox Live Arcade sales for April, highlighting what went wrong and what went right. It appears that this was a month for few blockbuster hits on XBLA, despite a lot of promise behind a lot of them.

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