Developmag: Mature Wii games, the Quantum 3 engine and expectations for the Conduit.
Continuing Develop's special series of interviews with some of the world's largest and most celebrated independent developers, we speak to High Voltage's founder Kerry Ganofsky and Chief Creative Officer Eric Nofsinger (pictured) about their upcoming Wii FPS, the Conduit.
There’s a consensus about Splatoon 1 that cannot be disputed: motion controls are the way to play. The Wii U Gamepad had its many problems on the system as a whole, but along with the way in which the touch screen was implemented in the first game like I mentioned in my last piece, using the Gamepad’s gyroscope was deemed a superior way to play compared to traditional joystick control.
Rustyshell.com: The Conduit strived to be the quality FPS experience Wii owners were missing out on, with quality graphics and a robust online multiplayer component.
Hardcore Gamer: The Conduit was an interesting first-person shooter that sneaked its way onto the Wii amid a deluge of shovelware and "family" games.
im hooked..this has to be a day one purchase for so many wii owners. dont listen to haters..what i've seen and read from credible sources..this game is amazing