10°
7.0

GameON: Jewel Quest : Solitaire Review

GameON writes: "This is a good mini-game that will keep you occupied for a few hours at a time and the replay value is endless which allows you to go back and play any level again. There is little bad that I can say about Jewel Quest Solitaire: everything is top notch and well presented".

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gameon.co.uk
20°
8.0

GDN: Jewel Quest Solitaire DS Review

GDN: "It makes Solitaire more entertaining with its integrated story line and production values are high. I got hooked to this game quite quickly and I am sure most people who pick up with game will too. There is a lot to like about this game. It is fun to play, and is a captivating diversion whilst doing a solid job of meeting the needs of Solitaire and gem swapping fans alike, this game is guaranteed to draw you in to the quest for hours at a time."

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gamersdailynews.com
20°
6.0

Nintendo Life: Jewel Quest Solitaire DS Review

There's no doubt that the base gameplay of the title is entertaining and it's definitely a fun way to pass the time with addictiveness setting in quick if you're a fan of this kind of puzzle game. Ultimately though, Jewel Quest Solitaire just doesn't quite go far enough in representing good value for money. A lack of modes and gameplay variation holds the game back from being easier to recommend and we would have liked to see mid-puzzle saving opportunities and some kind of multiplayer aspect. However, fans of the series and solitaire enthusiasts will still find an enjoyable experience here.

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ds.nintendolife.com
10°
7.2

Electronic Theatre In-depth Review: Jewel Quest: Solitaire

In what at first seems like an impossible mismatch, the Match-3 puzzle and Solitaire formats are combined to create single levels. In Quest Mode, Players contend with the Solitaire aspect first, which influences the complexity of the Match-3 Bonus Stage. As opposed to the most common rule set variation of Solitaire (the seven-down, seven-across set-up), the grid is variable is size and shape, and cards are played not onto each string, but onto a single string generated from the deck. As the cards are dealt onto the grid, the top card of the remaining deck is used as a base card upon which players may move a card of one value higher or lower onto, continuing in succession until there are no cards of one value greater or lower than on the grid.

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electronictheatre.co.uk