40°

Realtime Worlds hints at APB for E3

Realtime Worlds has teasingly suggested to Eurogamer that All Points Bulletin may be shown at E3, which would provide our first real glimpse of the promising urban MMO.

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eurogamer.net
B-Real2065875d ago

Maybe this could be an x-box360 exclusive..... seems like a cool game. In the vein of crackdown.

edhe5875d ago

It's not a super cop game like crackdown. It's kind of like an MMO of gta/saints row where you can play a cop or a crook, and have to do your deals and play with real people always being your adversary.

Pandemic5873d ago

@ 1
It will also be available for PC..

005875d ago

cant wait to see some info.

Fleet Fox5875d ago

I'm starting to think maybe the Gamefork thing is real. How did he know this too? Educated guess?

Green Lantern25875d ago

lol i guess Gamefork telling the truth.

coberste5874d ago

I was wondering when this news was going to post. Ray Miller from Realtime Worlds nodded when asked if APB was due to launch in 2009. Since then I've been waiting to hear or see something regarding this title. But it makes sense that Microsoft wants them to keep quiet until E3. I can't wait to see some gameplay......

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10°

Why MMO Games Fail - DevilsMMO

From DevilsMMO:

'It occurs to me that the MMO, as it currently stands in the industry, is something of a hit and miss affair. The average gamer, equipped with a console and every shooter ever made, generally only ever hears about the very biggest MMOs or, failing that, the MMOs that manage to crash and burn the hardest.

This was brought back home to me last week when I received a comment on one of my articles in which the commenter believed most MMOs are destined to fail, and fail quickly. Rather than take that statement at face value, I’ve been thinking through why that would be; what makes a game that has had thousands of hours of development hours plugged into it just fail?'

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devilsmmo.com
20°

One Year On: Remembering Realtime Worlds, Scotland's Next Big Videogame Success Story

Scotland-based developers Realtime Worlds created the critically acclaimed Xbox 360 title, Crackdown. They seemed to have a bright future ahead. Unfortunately, that was not to be the case...

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eggsayswhut.com
10°

Splitkick - Demo Dilemma

Splitkick: “What the hell happened?” That was my basic sentiment after playing about two hours of Brink on my PS3. I left PAX East 2011 proclaiming Brink my “game of the show” after playing a hands-on demo, and was hotly anticipating its retail release. So about nine weeks, and thirty bad reviews later, I was left wondering how something that seemed so promising in the recent past could now be such a sub-par product.

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splitkick.com