While you may not have heard of developer Ronimo Games, chances are you do know about de Blob, the game the company's founders created at university. While studying in Utrecht in the Netherlands, the original team created de Blob for an independent games festival. It caught the eye of THQ, who took it on and developed it into a full-blown Wii title. Now those same students are back, complete with their own company and a new game, the side-scrolling 2D real-time strategy game Swords and Soldiers.
Switch is quickly becoming the go-to home for indie titles, but it's also receiving a fair amount of remasters of titles from yesteryear. The latest is Swords & Soldiers, an RTS/tower defence from a decade ago. It's not Swords & Soldiers's first foray into the world of Nintendo, with the original appearing on Wii U, back in 2014, followed by a sequel a year later thanks to Kickstarter. Now the original is getting a surprise release on Nintendo hybrid platform.
Today we are going to break out the poison darts and throwing axes for a bit of friendly skull-splitting with Swords & Soldiers for the Nintendo Switch a side-scrolling Real-time strategy game from Two Tribes’ and Ronimo Games. Let's see how this stacks up against the classic ideas of an RTS.
Two Tribes and Ronimo Games have announced that Swords & Soldiers is out now on Nintendo Switch and Swords and Soldiers 2 Shawarmageddon on March 1, 2019.