Ten Ton Hammer's Danny "Ralsu" Gourley was a big fan of Mythos, and no one was sadder than he when Flagship Studios failed and Mythos disappeared while in development. Now that a lot of the former Flagship staff has teamed up with other industry professionals to form Runic Games, Ralsu has been keeping a close eye on their project, which is called Torchlight.
Ralsu immediately set out to run some questions by the minds responsible for the game. He caught up with Travis Baldree, Jason Beck, and John Dunbar. These gentlemen were kind enough to field queries about design decisions, the choice of Perfect World as a publisher, future goals, and more.