IGN AU writes:
"It may seem a bit of a leap for Sucker Punch to move from Sly Cooper to Infamous, but there's absolutely continuity in design and gameplay here, just focused in a different direction. The team's talent is certainly evident once again, and we've thoroughly enjoyed playing through Infamous. Putting aside our minor quibbles with the predictable structure and repetition in missions, Infamous succeeds in countless areas. Most importantly, the movement and combat mechanics are fantastic, while the firefights (and the starring role of electricity) are a true spectacle. In this game the city is both your playground and your plaything, and you'll feel like a bad-ass."