In typically backward fashion, RPS managed to arrange a Q&A with FrozenByte's Lauri Hyvärinen before they would actually played their gorgeous platform game, Trine. He talks about the nature of non-essential co-op in the game, Crayon Physics, and the possibility of supporting "multiple mice and keyboards" for PC. Read on for more about this intriguing game, which looks like it belongs somewhere on the Venn diagram where Diablo, Lego Star Wars, and Crayon Physics overlap.
Poor reception hasn't killed this series. A document released this week by the EU Education, Audiovisual and Culture Executive Agency (EACEA), confirming projects it plans to help fund in 2018, has revealed that a number of indie studios are working on new games.
VGChartz's Taneli Palola: "Pulkkinen is a relatively new face in the video game industry. Thus far he has worked exclusively on games developed by Finnish game studios, but I wouldn't be surprised if at some point in the near future his music begins to attract attention from elsewhere as well. Given that he is only 34 years old he likely has many more years ahead of him in the video game industry."
"One of the oldest and most integral genres in video gaming is platforming. In the simplest idea, these games involve progressing an avatar through a series of obstacles by jumping from one platform to another. Originating back in the 1980s, platformers are not a pure genre; there is a tendency for other game types to mix in with platforming. For example, Contra gave rise to “run and gun” games; these are a cross of platforming and shooters."-- PlayStation Enthusiast