GameSpy writes: "Just because something is similar to something that precedes it doesn't mean it can't be good on its own merits. Dragon Age: Origins is case in point. While it takes cues from several games -- both BioWare-developed and not -- it uses them together in such a way that the game feels both new and familiar."
+The ability to pause mid-combat makes battles significantly more manageable
+Lotsa interesting dialogue choices
-Still waiting to see it playable on the consoles, where the complexities of multiple abilities could become an issue