GeneralGames writes: "A good puzzle game is both innovative and challenging. By that criteria alone Cogs is a marvel. Blending a traditional slider puzzle and something out of a William Gibson novel, Cogs is in a league of it's own both in terms of creativity and polish.
The basic premise of the game is to solve various 3D clockwork puzzles by setting gears and pipes in place to make the mechanics of the device work. The challenge lays in the introduction of the sliding mechanic that requires players to carefully plan out their moves, as only one piece can be shifted at a time and a single out of place gear could require a lot of maneuvering to align."