IGN writes: "When I first heard that I was going to be on the team that would bring Space Invaders Extreme to Xbox LIVE Arcade, I was very excited. I was already a big fan of it before, when it first released on the DS and PSP systems, and was looking forward to being able to work on such a prestigious and classic license (translation: I dorked out big time).
When the other artist on the team, Conrad Seto, and I started the upres work, we initially thought it would be fairly simple. I mean, how hard could it be to make 8-bit art HD ready? Oh how little did we know".