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PC Game Piracy: Why Bother With DRM?

As the controversy over DRM in PC games continues, Gamasutra talks to 2D Boy and Stardock on their attempts to pioneer less restrictive or even non-existent DRM, as Ubisoft and EA comment on their loosening of protection controls for Prince Of Persia and The Sims 3.

If 2008 was the year of consumer resistance to digital rights management (DRM), then 2009 seems to be the year that developers are seeking more relaxed, gamer-friendly ways to thwart piracy.

Indeed, some outspoken developers have even suggested that game makers suck it up and accept the piracy, perhaps generating income in alternate ways, like micro-transactions.

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