Intel publishes Larrabee physics whitepaper

Intel's spinners have gone out of their way to publish a whitepaper dealing with Larrabee's physics performance.

Intel claims game physics are the backbone of any "modern game engine which employs the laws of physics to simulate life-like movement and interaction between objects, such as rigid and deformable bodies, cloth, and water."

The whitepaper goes on to state that "Game physics applications are very compute and memory intensive." Intel says "an array of multiple IA Intel processor cores, each augmented with a 16-wide vector processor unit" can deal with the task at hand...

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