30°

MCVUK: Horrible Histories: Ruthless Romans Preview

MCVUK writes: "Slitherine readies the fruits of its partnership with Scholastic UK for the upcoming release of Horrible Histories Ruthless Romans, the first in a series of titles about history, only with the nasty bits left in…

Licensed video games are two-a-penny these days, but while the vast majority draw on movies and TV shows for their source material, Slitherine has obtained the rights to a more literary franchise."

10°

Icrontic: New Releases for the Week of Runaways and Gladii

Icrontic's amicable CB Droege brings us this week's interesting new releases in gaming. We get a look at Escapee GO!, MAG, Horrible Histories: Ruthless Romans, and Mass Effect 2.

Read Full Story >>
gaming.icrontic.com
3.0

Nintendo Life: Horrible Histories: Ruthless Romans Review

NL writes; "If you live in the UK you're probably familiar with the Horrible History series of books from author Terry Deary; featuring illustrations by Martin Brown. They're books aimed at children (mainly boys) between the ages of 8-12 which try to make history fun by discussing the nastier bits of it; using humourous illustrations and a light-hearted style to increase appeal. They lack citations which would prevent them from qualifying as "real" history books, but they're good fun and if they spark interest in further reading by the target audience then they'll have achieved their mission. After more than 20 years in publication it's probably safe to say they're doing a good job of it!"

Read Full Story >>
wii.nintendolife.com
10°
5.0

Boomtown Review: Horrible Histories: Ruthless Romans

Boomtown: "Now I know this game is aimed at a young market, but I think things are too dumbed down here and that they are underestimating the youth of today. The game certainly does have some educational value, but if the game won't hold the kids' attention then they aren't going to learn very much, are they? With a little bit of tweaking this could have been a very good educational game, but as it is it's more education than game, and the key to a successful edutainment title is balancing the two components."

Read Full Story >>
boomtown.net