TGS: "Does the InFamous demo leave a good impression or make you want to leave the game?"
"Last night I had the opportunity to play through Sony's upcoming super-powered exclusive InFamous. After spending several hours-yes, there are literally hours worth of things to see and do in the demo alone-romping through Empire City I have several thoughts I would like to share."
The inFamous games are an important part of PlayStation history, but the series is in limbo and playing older entries isn't exactly easy.
Would like remasters of 1 and 2. I enjoyed them much more than Second Son.
1 & 2 had more of an emphasis on climbing and the traversal requires a bit more effort in a good way. It was rewarding. Second Son made climbing mostly obsolete so they put little effort into it. The traversal was just great in inFamous 1 & 2. There's a reason Sunset Overdrive copied and improved upon the induction grind mechanic.
Reminds me of how I felt about the decline of parkour and the well designed tombs (basically Prince Of Persia levels) that we saw in the Assassin's Creed games.
The story and atmosphere were also much better in 1 & 2.
Electricity is just a brilliant superpower for an open world city. It perfectly fits just like webslinging does in New York and it has many applications.
Wouldn't the onus be on the consumers? If they bought the Infamous games, then we'd have more games from that series.
I would love to see a new game but a feel that would get a response similar to Saints Row.
Loved all 3 of them. I couldn't get on with the vampire spin off though. Wish they didn't move away from cole but I didn't mind the other character.
Nixxes' Remaster focus could set the stage to resurrect many obscure titles like the karma-centered, superpower-fueled sandbox of Infamous.
Infamous remaster? How about an Infamous re-Boot! This is one game that doesn't need a remaster, it needs either a proper equal of a reboot of the original. And since Sony is currently in development with Marvel, i can totally see them having guest marvel characters to appear in Cole's world.
I'd like a Killzone 2 Remaster.
Keep the visuals style as is ... just improve the LoD and the resolution
There is a lot of the PS3 era that I would love to see ported/remastered. But, unfortunately, they are probably not commercially viable and I have no idea who owns the rights currently. Stuff like Sire: Blood Curse, White Knight Chronicles, Tokyo Jungle, Folklore, etc.
Infamous on the other hand was never a series that I found good or interesting. Especially when compared with other contemporaries like Prototype. But, given how bare the subgenre is right now, I would dig a remaster.
Infamous, Resistance, and killzine are so ripe for a remaster, I wish Sony would make it happen.
From Xfire: "For a company with a three-decade-long history in gaming, Sony has done a crappy job at preserving its legacy. "
All the mgs games, all the ape escapes, silent hill 1-4, croc 1 and 2, legend of dragoon, tekken 3,tenshu, bushido blade, vagrant story, okami, ico, crash bash, gt4.
Thats just off the top of my head that i would play immediately, still so many more though that id love.
Folklore. It was such a unique and beautiful game. Great soundtrack. I still have my PS3 copy
Infamous 1 & 2 probably will get remaster for PS5/4 at some point as for the others in that article idk
The game has definitely peaked my interest, I'll be watching this game.
I'm glad to see somebody put it all out on the table regarding the demo. Its good to see that even after acknowledging the game's faults the guy is still thrilled for it. That is a good sign.
although it was interesting to hear the thoughts of the gamer, i don't really get the point of 'demo opinions' since everyone with a ps3 and an internet connection will be able to try the game for themselves. It's a hands on of the full game I'm sure would make for a much more interesting and worthwhile read.
EvoAnubis is right. This is a limited access demo. Only a few thousand can even get it right now so for the average Sony gamer this is a good read. Such an anticipated title generates a lot of interest and people want to know what to expect.
That they have to find something to say for each part, even if it's the most smallest of things. And, when they say it, they have to say it with enough words to make it so that the section in question isn't useless.
I'm happy that most people have enjoyed the demo so far, I just hope it doesn't get overly repetitive in the actual game.