Snatcher, reconsidered: why you need to play it, but won't

Anthony Burch: "After finishing Metal Gear Solid 2 for the umpteenth time, I had a sudden realization -- as much as I loved Hideo Kojima, I had never completed a single game he'd worked on that did not have the words "gear," "solid," or "metal" in the title. It was, I thought, high time to remedy that."

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