Arnold K: "King of Fighters is renowned for its groundbreaking 3-on-3 gameplay elements, and in the world of Street Fighter, King of Fighters has been Megadeth in the Metallica-Megadeth feud. Save your opinions on the quality of both bands, because I'm talking strictly about the popularity of both franchises. With the resurgence of the fighting genre, SNK has taken a note and have been developing the twelfth KOF game for quite a while, and this utilizing an all new arcade system, abandoning Atomiswave for Taito's Type X2."
GameDynamo - "Fighting games have enjoyed a period of spectacular growth after being a nearly nonexistent genre for so many years prior. Because of this sudden growth, we're seeing a lot of companies taking different approaches to the traditional fighting game formula that has stood since Street Fighter II first came onto the scene."
Star Trek Online developer Cryptic has ruled out the possibility of it releasing a sequel to the game in future years - telling CVG it would rather constantly update its existing MMO.
I'm glad they aren't going to make a sequel. The current game is unfinished and flawed, they need to fix that first.
A sequel is the last thing people are thinking about right now, it's an online game! You don't need a sequel, you can just keep building the game and change the story arc for as long as you want.
The Start Screen reviews King Of Fighters XII for the PS3. They cover how far fighting games have come and with the showing that SNK Playmore's KOF XII, how far we need to go. The game was seemingly released incomplete with an time trial for an Arcade Mode and a seemingly broken online mode. Did the 772 MB patch help?
Megadeth > Metallica
Kof > SF