GameZone writes: "Anyone with patience of steel may shrug this off as a minor nuisance. They might be less inclined, however, to ignore the unavoidable repetition. Gravity is exactly as I've described: get the ball from point A to point B. There are some great levels designed around this philosophy, but that doesn't make the concept any less repetitive. Inevitably, you will be bored after a couple hours of non-stop playing, making this a game that's better served as a once- or twice-a-week experience".