Rogue Warrior's been keeping to itself for a long time now. The game was originally announced back in 2006 as a tactical team-based first-person shooter with ten multiplayer modes being developed by Zombie Studios for release in 2007. Obviously, that plan went awry at some point. Today, Rogue Warrior is still a first-person shooter, but now it's being made by Rebellion, a company that most recently shipped Shellshock 2: Blood Trails with Eidos and also developed games in the Aliens vs. Predator line. Its multiplayer will consist of deathmatch and team deathmatch. It's being built on a proprietary engine, rather than using Unreal Engine 3. And Bethesda has stated that the game is now more "personality focused" than the previous incarnation.