GamesRadar writes: "There's a two- player mode where competitors share a pair of overlapping playfields, and an endless mode where you have to keep making hexagons of a specific color. That one has a high score table, although you have to play a game of it and lose before you can see it. Beating the solo mode unlocks Sprint mode, which is more of the same. For just 600 points this is worth a look if you want a puzzle game that's quirky, unusual, very difficult and not all that rewarding to play. Um, is that what you want?"
Digitally Downloaded writes: "The Wii had a bit of a reputation for being a console of shovelware and great Nintendo first-party titles, but the reality is that there were a lot of great releases that flew under the radar."
Gaming Target examines Nintendo's Art Style series, the latest attempt at bringing experimental and avant-garde game design to the downloadable realm. From the article:
"Nintendo is a company not above resting on its laurels. As games continue to rise in cost, new and unproven intellectual properties are the first games to get dropped. So it should come as no surprise that the company making the most profit is content to use its established brands for all they are worth in the console space. The relatively new downloadable game realm, on the other hand, is slightly different. Familiar faces still do well but with lower consequences for failure, even a company as conservative as Nintendo can afford to take some chances. Enter their newest series: Art Style, cheap experimental puzzles games for your internet-enabled Nintendo systems."
Green Pixels: Consider this list a starting point for WiiWare newcomers seeking some really interesting and original titles on the cheap.