Christian Nutt from Gamasutra writes:
"The "games as art" debate is tiring me out. At GDC, after a tiring week, I was at a post-show party. Standing in a circle of developers, the topic arose naturally, as it does.
I didn't catch the name of the guy who spoke up first, but I inwardly sighed as I realized that I was in for another completely naive discussion of the subject. There's nothing wrong with earnestness and naivete; it's just that there's something at least bordering on wrong with not harnessing this intellectual energy and actually turning it into something more meaningful.
Jim Preston, in his Gamasutra essay cheekily entitled "The Arty Party", made light of game developers' pretensions towards art. But he also made a really relevant point that doesn't quite seem to be penetrating..."