Part 2 of an article dissecting 9 key areas of MMOs. The latter half discusses questing, PvP, distractions, endgame, and pricing. Several MMOs are used as examples of what can make a great MMO.
Dragonflight may have drawn to a close but it’s time to recognize just how important it was in securing the future of the game.
What ??? If nearly made everyone leave for good with its weird furry/scaley centric crap
Explore the rise and fall of Star Wars Galaxies, a beloved MMO, its innovative gameplay, poor management decisions, and the ironic impact of another Star Wars game.
Celebrate 21 years of Star Wars Galaxies, the beloved MMORPG by Sony Online Entertainment and LucasArts. Explore its rich history, gameplay, and legacy.
I read both part 1 and part 2 and you make a lot of good points. If you go to school and learn to develop that game then I will play it.