The core design of Puzzle Quest: Galactrix isn't all that dissimilar from Challenge of the Warlords, though the switch from fantasy to a sci-fi setting has brought with it inherent changes. There are no classes to choose from in Galactrix, you simply pick a male or female space cadet and off you venture into the galaxy. In place of cities, villages and dungeons, the galaxy is dotted with solar systems, planets, moons and space stations. And when you level up, you earn skill points that you can spend to increase your knowledge of gunnery, science, engineering and piloting.
Hardcore Gamer: The Puzzle Quest games have been big hits in the digital era and have breathed new life into puzzle games by applying some RPG gameplay mechanics to the genre. Now, instead of spending $10 for the Galactrix and Challenge of the Warlords entries, you can get them both for only $1 each.
In this second of four parts, we discuss how games based purely on luck are little more than immoral cash cows for the people who produce them - and represent some of the worst design choices out there.
In this episode the guys talk about Quantum Conundrum, DayZ, Rainbow Moon, Heroes of Ruin, SCHAR: Blue Shield Alliance, Sushi Castle, About To Blow Up Part 1, Wushi, Grand Slam Tennis 2, Metal Gear Solid: Peace Walker HD, Puzzle Quest: Galactrix, some news and plenty more.