Giant Bomb writes: "And that's the first really intriguing thing I've heard about how this game will play. The destruction isn't over-the-top action-movie stuff, but instead seems to cover a broad spectrum of intensity. Firing a grenade launcher at a wall won't blow the entire wall apart, but it will chip away enough of it to send any enemies behind it scrambling for protection. The destruction seems to come at a price; the frame rate in the demo I saw dipped severely in a few places. But you expect that sort of thing to improve over the course of development, so I can't condemn the performance just yet".