GameVortex writes: "Lux-Pain feels like a game (through the first couple hours) that will unfold beautifully and expose some type of epic story. The reality is that Lux-Pain jumps from concept to executive without a firm sense of how the story can become more than a circus without some master plan. The game is a satisfying representation of what Harvey Birdman might look like if crossed with Resident Evil, as long as you understand that Lux-Pain is light on action and heavy on drama and atmosphere. Just don't pull on any particular plot thread, lest the entire fabric of the game unravel... Probably best as a rental".
CCC Says: "Check out our list of awesome visual novels that are definitely worth playing.
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GamesWeasel writes: "Luckily the voiceover work is better. A decent amount of the dialogue is actually spoken by some worthwhile actors and while what they are saying doesn't often match up with what's on the screen, it usually makes a lot more sense. However it is also out of sync with the dialogue onscreen which often means you will often have finished reading it before it before the dialogue is half way through. All the music and sound effects are wonderfully atmospheric; the laments of lingering doubts and forgotten ghosts, it might be advisable to turn the volume up and close your eyes. You won't be missing too much apart from some shoddy English usage and barely animated drawings".