GV: "The Final Fantasy Crystal Chronicles series has been Square's way of getting around putting full blown Final Fantasy titles on Nintendo's platforms since 2004, and has served as a testbed for experimentations in connectivity. The original GameCube release featured four-player cooperative play, requiring each player to have access to a Game Boy Advance and Gamecube link cable. Though inconvenient, it was a conceptual success, and created an inventive experience that took advantage of the systems' unique capabilities. Now, the current era of gaming has cut the cords, and the RPG maker has again attempted to create a multiplayer Final Fantasy experience for consoles. This time, however, an additional step was taken, and Final Fantasy Crystal Chronicles: Echoes of Time saw an identical, simultaneous release on the Nintendo DS and Wii, promising an unprecedented level of connectivity."