Possibility Space's multiplayer action-RPG, Warrior Epic, and Riot Games' RTS/RPG hybrid, League of Legends, both seek to blend MMO persistence with fast-paced, instant-gratification, short-session play. They're both developed in the US with an eye for both Western tastes and Asian habits. They're both from startup developers, and they both sound like long shots. Are they? Or is this the future of gaming?