Ten years ago MMO gaming was in its infancy. It was a brave new world, and full of unknowns, experimentation and blank canvases. While many text-based online games had come before, the age of the graphical MUD had only just begun, with a much smaller choice of titles than today; Meridian 59, Ultima Online, Asheron's Call and EverQuest being the most widely known.
A smaller world, and a significantly different one too, in a number of substantial ways. How do contemporary MMOs compare against their decade-old forebears?