Gamasutra Interview: The One-Two Punch of Street Fighter IV's Audio

In this interview, Gamasutra talks to the sound director and composer for Capcom's fighting game rebirth Street Fighter IV about classic soundtracks, character-themed audio, and... bagpipes in a fighting game?

Often when more than one sound creator participates on a given game soundtrack, the designers retreat to their separate corners to focus on their individual approaches to the audio.

For the soundtrack to Street Fighter IV, however, sound director Masayuki Endou and composer Hideyuki Fukasawa were hardly isolated in their methods. Their involvement in developing the way the fighting game sounds might be described as the endeavor of a tag team.

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