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Opinion: Kicking The Dog At The Game Critics' Rant

Leigh Alexander @ Gamasutra: "If games can't "grow up," is it because their creators can't?

A couple weeks ago, on the last day of GDC, the IGDA's popular annual "rant" session convened a panel of game critics including MTV Multiplayer's Stephen Totilo, X-Play host Adam Sessler, the Wall Street Journal's Jamin Brophy-Warren, Smartbomb co-author Heather Chaplin, former Newsweek writer and new-minted creative consultant N'Gai Croal and me.

It was our chance to vent our spleen individually -- Totilo urged other writers to improve their craft, Brophy-Warren made a passionate plea for more character diversity in games, Croal noted the uselessness of the old "hardcore" and "casual" labels, Sessler took up arms against Metacritic, and I decried the negativity in the ecosystem among developers, journalists and the audience we both share."

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