10°

The Portable Gamer: Sway Review

TPG writes: "From the developers who brought us Touchgrind, we have again another excellent and original creation. Just recently there have been a few apps like this that are pushing what the iDevice can do as a gaming system. This game has the same basic principal as Touchgrind, with the controls being easy to understand, but hours to master and this is the case with Sway. Recently the game was updated to version 1.1 which provided players with 10 more levels and 3 more characters to play with. This bumps the total up to 25 levels and 10 characters to play with. This was a welcome sign as many people complained the game was too short for its $4.99 price tag, but now it is not the case. I have spent many hours on this addicting puzzle game, and still haven't mastered the way of the Sway."

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theportablegamer.com
60°

Jujutsu Kaisen game publisher announces a cheeky new card-collector RPG

Trickcal: Chibi Go is an adorable new character-collecting game from BiliBili Games, with plenty of cute and squishy faces to chill with.

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pockettactics.com
100°

Call of Duty Warzone Mobile to Lose Support After Only a Year

Activision is halting updates for Call of Duty: Warzone Mobile. The game will be removed from app stores May 19, just a year after launch.

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powerupgaming.co.uk
TheColbertinator25d ago (Edited 25d ago )

Another junker for the bin. Keep those live service games placed on a conveyor belt leading down an incinerator.

Profchaos25d ago (Edited 25d ago )

Has it really only been a year I think my region got early access cause I swear I had it long before that but that I played more than 1 game just to try it can't stand mobile games but cod mobile was about the most I could tolerate with a gamepad.

Oh well so long cod mobile hello cod on switch 2

Amplitude25d ago

CoD Mobile isn’t going anywhere - just Warzone.

150°

Monster Hunter Outlanders Requires Devs to Clock 500+ Hours in MH World

MHHQ - Tencent requires Monster Hunter Outlanders mobile game devs to play World for 500 hours, a job listing claimed.

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monsterhunterhq.com
Christopher29d ago

~25% of annual hours worked for a full-time employee, not including overtime. Doesn't seem unreasonable and kind of expected, IMHO.