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Eurogamer: Banjo-Kazooie: Nuts & Bolts - LOG's Lost Challenges Review

Eurogamer writes: "Downloadable content can't do much about a bad game, but in the case of a good game that didn't quite live up to its potential, it gives developers the chance to zero in on the things everybody admired, and then build something new to play to their strengths. Banjo-Kazooie: Nuts & Bolts should be a perfect example: the original game's mission design was weak, but there's nothing to stop Rare taking better advantage of the glorious vehicle-builder and Banjo's charmingly silly patchwork game-world in hindsight."

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