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190°

Echoes Of Time Fails To Impress North American Gamers

Final Fantasy Crystal Chronicles: Echoes of Time was released earlier this year in Japan, and it had fairly mediocre sales, especially on the Wii. While the DS sales were a bit more admirable, many were unsure how it would perform when released in the Western world.

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finalfantasyunion.com
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Selyah5498d ago

I think it was kinda known that it wasn't really going to be anything special.

mephman5498d ago

Yea, but I don't think people expected it to do this badly.

Selyah5498d ago

Yeah thats true, i don't think reviews were totally awful either at least a few i've seen have said that the game was worth owning for the co-op side of things so on reflection, I guess its surprising.

Fox015498d ago

This is the first time I'm hearing of this game.
No matter how good a game can be (not saying this one's good or bad), if nobody knows it's coming out... well they wont buy it.

Tony P5498d ago

The Wii version is pretty crap, visually. Looking at Arc Rise Fantasia, it's pretty evident SE could have done much better in that department. I'll go for the DS version.

ButterToast5498d ago (Edited 5498d ago )

if they didn't make such a stupid design choice on the first one I might have considered this game.

seriously forcing everyone to have a GB advance + stupid connection wire to play on the gamecube was aweful!

I'm also over my DS I do all my portable gaming on my PSP these days.

EDIT: maybe its time for SE to start putting more resources into pushing new IP's.

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SpoonyRedMage5498d ago (Edited 5498d ago )

This is bad, the game's great, probably one of the best portable games out there and the online is awesome.

EDIT: Also considering they built a new engine for the cross platform play and I knew about it months before it was released I don't think it was just a cash-in especially considering it's one of the(if not the) best multiplayer DS games out there(and probably Wii).

mephman5498d ago

It was first announced about 4 months before it was actually released in Japan. Doesn't that strike you as odd? Most games are announced at least 6 months before they're due for launch.

Seferoth755498d ago

Actually the game was announced long ago but the Wii port of the game wasnt mentioned til close to launch time. I really do not see the big deal. The Wii version is the exact same as the DS version only not portable. Who would really want it? I'd get it for the DS long before I got it for Wii. The Wii version is just a last minute cash in to make up for poor support. NO reason to reward them for that

Myst5498d ago

Well I found it fun at least something to hold me over until the next one comes out.

Argento-Nox5498d ago (Edited 5498d ago )

It's FF sales like this that make me doubt MS's claim that they'll outsell the PS3 for FFXIII. If the N.A market isn't going to support FF on arguably the best selling console so far this gen, who's going to believe MS's FFXIII claim is anything less than absurd?

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20°

Multitap | The impractical world of 4-player portables

Graham Russell: "Generally, when you’re looking to play a game with friends, it’s much easier to do it on a home console. With portables, each player usually needs a system, and most need a copy of the game (and maybe some funky cables, if you go back enough). Generally, people haven’t bothered to take advantage of the technology. Of course, if you’re a crazy person like me, that’s more of an incentive than a barrier."

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Community4248d ago
30°

The 50 Best Nintendo DS Games - Part Two

SPC: "Last week began the five week series of what I perceive to be the 50 best Nintendo DS games of the system's exhaustive library... This week we delve into ten more top titles for the Nintendo DS, one of the best-selling dedicated gaming platforms of all time, currently at around 150 million units worldwide across all revisions. On these ten titles for this week, we have a menagerie of memorable characters and series like Mario, Mega Man, and Sonic the Hedgehog. Remember that these games must have released in North America to be on this list. With that out of the way, are you ready for round two?"

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superphillipcentral.com
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Community4261d ago
10°

What Heroes of Ruin can learn from FFCC:Echoes of Time

Gaming Gauge writes:"It’s not a secret that I’m a massive fan of Square Enix’s Crystal Chronicles series, and oddly enough it was the second DS entry, Echoes of Time, that really cemented the series as one of my favourites. This was because it took the addictive multiplayer action online and really concentrated on making the experience natural and easy. There unfortunately hasn’t been a new entry in that style since then(fingers crossed there’s a new one at E3) but I was very excited when I heard that Square Enix was working with n-space on a new online dungeon crawling, hacking and slashing adventure for the 3DS; finally something to satisfy my hunger! My thought immediately went to how Square Enix should concentrate on this ease of use again and what lessons they should take away from Echoes of Time."

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SpoonyRedMage4711d ago