Puzzle Quest: Challenge of the Warlords was successful not only because it combined two inherently addictive genres but because it gave you numerous ways to play the game so that even if you weren't able to see every pattern or if your opponent got a lucky run of gems, you still had options at your disposal to best your rival. That's all missing this time around and while the gravity mechanic is a nice change-up, everything else has gone horribly wrong and left Puzzle Quest: Galactrix as one of the biggest gaming disappointments of the year.
Hardcore Gamer: The Puzzle Quest games have been big hits in the digital era and have breathed new life into puzzle games by applying some RPG gameplay mechanics to the genre. Now, instead of spending $10 for the Galactrix and Challenge of the Warlords entries, you can get them both for only $1 each.
In this second of four parts, we discuss how games based purely on luck are little more than immoral cash cows for the people who produce them - and represent some of the worst design choices out there.
In this episode the guys talk about Quantum Conundrum, DayZ, Rainbow Moon, Heroes of Ruin, SCHAR: Blue Shield Alliance, Sushi Castle, About To Blow Up Part 1, Wushi, Grand Slam Tennis 2, Metal Gear Solid: Peace Walker HD, Puzzle Quest: Galactrix, some news and plenty more.