850°

Naughty Dog explains how they push the PS3 harder with Uncharted 2

"After we shipped Uncharted: Drake's Fortune we gave our programmers some time to freely explore any aspect of our engine or the hardware that they were interested in," Wells revealed. "We've been able to squeeze out a lot more of the power out of the Playstation 3, by optimizing our SPU code and parceling out more jobs to the SPUs in general."

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ps3center.net
Shadow Flare5499d ago

SPU's are really helpful for ps3 developers because they can specialise in carrying out specific tasks handed to them. A little like how microsoft handed aaron greenberg the specific task of looking like a douchebag and talking bs

xabmol5499d ago

Maybe it's just cuz I'm high right now, but that's fu*kin hilarious!

Have a bubble.

Lifendz5499d ago

Cant' wait for Uncharted 2.

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Cock4Gamers5499d ago

@ feline pornagrapher
how the hell is the larabee a poor man's cell. True, it is very much like the cell, however, it beats the cell in the only thing that makes it [the cell] so desirable...parallel processing. The larabee, if it lives up to its potential, will be far better for graphics processing than the cell. Also, why would Intel be trying to play catch up to sony/ibm/toshiba when they have the highest performing processors in existence that consumers can buy(note CONSUMERS not people in a lab trying to craft supercomputers). The only thing the cell can beat a recent intel processor in is floating point numbers. The intel processors will beat the cell in other areas that are much more intricate; in physics processing, a.i. processing, and giving information to a gpu that is probably close to 5x as powerful as the rsx found in a ps3.
pc/intel/recent nvidia or ati graphics>>>>>&g t;>>>>>>>& gt;>>>>>>> >>ps3/sony/ibm/toshiba/ce ll/rsx

UltraNova5499d ago (Edited 5499d ago )

Although your statement holds some water when it comes to larrabee's floating point vs the ps3's cell it is however fundamentally wrong and misplaced. Why? because you are comparing a 4 year old chip (ps3's cell was conceived and produced 4 years ago)with larrabbe which if I am not mistaken is not even in production yet..

What do you think that a 4 year old computer chip would compete with a present one or worse in this case a future one?

My point is Sony, Toshiba and IBM will not sit with their hands crossed watching Intel do their thing. They will bring the next version of the CELL out in time to compete with Intel.

There is no thing as a free ride or monopoly from now on mate.

"The intel processors will beat the cell in other areas that are much more intricate; in physics processing, a.i. processing, and giving information to a gpu that is probably close to 5x as powerful as the rsx found in a ps3."

And by saying stuff like this further proves my statement. Pure wishful thinking and speculation.

The truth of the matter is Sony and the rest already have a proven and working parallel processing behemoth the CELL and its just its 1st iteration. They would be damned fools to let a newcomer take the cake from their hands..

"Finally, although it hasn’t met with the success some were expecting, the Cell is still built into more than 20 million PlayStation 3s, and lot of programmers who have been working very hard at developing applications for this platform for three years now have undeniable expertise in how to get the most out of it. For the time being, Larrabee only exists on paper, and even once it becomes available, few programmers are likely to have the courage to learn coding on it. (see ps3 programming moaning). Most will simply use the APIs (OpenGL/Direct3D for 3D and OpenCL/Compute Shader for GPGPU)."

But based on Intel's past they have their way into market penetration. This time will be different it will not be only on the hands of the consumers it will be on the hands of programmers as well.

Time will tell, back to Killzone now!

All-35499d ago

Riiiiiiight... unlike this from Sony -->

If Nintendo is really committed to reaching a broader, more diverse audience of gamers beyond the "kids" market that they've always engaged, there isn't much new with the DSi to support that. Significant gamer demographic groups are being ignored, and there continues to be limited opportunities for games from external publishers to do well on the DSi. - Director of hardware marketing for the Sony's American division, John Koller.

---

AND...

It seems like many people that played Uncharted are getting the actual gameplay graphics with the in-game cutscenes... the two are hardly equal quality and the in-game graphics aren't all-0-that. I've played through the game twice. Before and AFTER trophy support was added.

At least.. with a higher polygon count... Uncharted 2 might have... for example - decent abandoned vehicle models, and a greater variety of them - IF <-- they are going to be scattered throughout the game, as they were in the first game.

DaTruth5499d ago (Edited 5499d ago )

The cutscenes are all in-engine, so they are exactly the same graphics as the gameplay graphics and had you actually played Uncharted, you would have known that!

You know how many times I tried to skip a cutscene and it was in the game so it wasn't actually a cutscene and therefore had no skip option, but you can't tell the difference.

Proxy5499d ago

Great PS3 games developed and tested on Intel toting PC's.

ZuperAmazingCooKie5499d ago

"Ahh yes, the mighty KZ2, Uncharted 2, and GoW3.
Great PS3 games developed and tested on Intel toting PC's. "

Just No.

meepmoopmeep5499d ago

Uncharted 2 is without a doubt my most anticipated title of 2009

+ Show (11) more repliesLast reply 5499d ago
jay25499d ago

Who cares, this site considers reviews for games that came out a month before the review was posted ok, this is only a few days.

Johnny Rotten5499d ago (Edited 5499d ago )

SPU's remind me of a big brother who does your homework for ya!

mirroredderorrim5499d ago

SPUs remind me of monkeys building monuments. :B

Hellsvacancy5499d ago

I hav complete faith in there work - much lookin 4ward 2 Uncharted 2

Show all comments (84)
90°

Active Quest Episode 100: Our Favorite Games of All Time

Chris, Joseph, and Josh celebrate Active Quest’s 100th episode by discussing their favorite games of all time.

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activequestpodcast.com
140°

Recharting Uncharted 2: Among Thieves – Retrospective Review

Nevada Dru from Bits & Pieces revisits Uncharted 2: Among Thieves to see if this legendary game has stood the test of time.

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bitsandpieces.games
Abnor_Mal1453d ago

Currently playing Drakes Fortune on crushing, next will be to replay Among Thieves, but I'm sure it still holds up today.

P_Bomb1453d ago (Edited 1453d ago )

Recently re-platinumed 1-3. Uncharted 2 aged better than I even expected. I enjoyed it more now than I did a decade ago. It’s more polished than 1, tighter than 3 and Yemen in 3 was gorgeous. Shambhala out-prettied Ubar though. 60fps w higher res’ made for a damn good rerun.

Abnor_Mal1453d ago

Question: When you say Uncharted2 aged better than expected, are you talking about the original PS3 game or the remastered collection on PS4. I ask because I think that a remastered version of the game would look and play better than the original.

I doubt that the original ran at 60 frames, how many years old is the remastered collection anyway.

I need to replay the original trilogy along with the collection, not a fan of the collection trophy of beating levels in a set time and don't think the originals required that for platinum.

P_Bomb1452d ago (Edited 1452d ago )

@abnor_mal
It’s true that the remasters have upped the resolution and given it 60fps, but the base game is the same. The art design and base textures/physics/ animations are the same yet still look contemporary. More-so than UC1 which isn’t as tight, or UC3 in some cases which I found a bit clunky in close quarters.

UC2 level design was a great evolution in bringing the verticality from the jungle into rural/urban settings while maintaining smooth animation transitions. Drake still moves better than the ginger in Star Wars Jedi. Outdoor areas are better lit.

UC2 also has more action and better pacing imo, which helps when replaying a game 10 years later. Kept me engaged.

You don’t need to time trial for platinum. They stuck the speedrun trophies in a seperate extended dlc category so have no fear.

MadLad1453d ago

I thought the originals were good, but not great. I understand that puts me in the minority here. That said, Uncharted 4 was freaking fantastic.

Profchaos1453d ago (Edited 1453d ago )

Yeah I understand the hate for 4 prior to playing it I was firmly against it and felt like 3 wrapped things up already but now after playing it I think it was the best in the franchise.

Now I look back at two and I feel like I'm playing an on the rails shooter everything is so tightly scripted including the infamous train scene you simply can't make a mistake

Rimeskeem1453d ago

I think Uncharted 2 is a lot like AC2. Both games took the idea and basically improved it in every single way.

Movefasta19931452d ago

Uc2, AC2,Halo2, Soul calibur 2, Killzone 2, Infamous 2 , Dishonored 2 and a few more. The only negative thing I have against uc2, and imo it annoyed me,are the blue apes, uncharted 1 handled the super natural far better.

90°

15 Best Action Set Pieces in the Uncharted Series

Cultured Vultures: What's your favourite moment from the Uncharted franchise? Here are 15 that got our blood pumping.

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culturedvultures.com
Imalwaysright1488d ago

My favorite is the building collapsing on Uncharted 2.

goldwyncq1488d ago

The entire final chapter of The Lost Legacy is the best setpiece in the series and it wasn't even mentioned.